The whole OreWars map from high above spawn: a green, wet middle with the Ring Sanctuary at its centre and dry land around it.

In closed testing. Opening soon.

OreWars

Get rich out there.
Then get it home alive.

Three rings. The further out, the richer.

One world, 5,000 blocks across, spawn in the middle. Walk out and the ore gets better and the rules stop protecting you. No teleports, no ender chests: what you mine, you carry home.

The Ring Sanctuary, the domed spawn hall, on a green hill in high sec.

0 to 750 blocks from spawn

Safe ring

You get
Nobody can attack you, your base is sealed, and dying costs you nothing.
The price
Only coal and copper in the ground. Iron starts 750 blocks out.
The Hill Keep, a ruined castle on a ridge in low sec at sunset.

750 to 1,750 blocks

Risk ring

You get
Iron, gold, redstone and lapis, and four ruins that drip a diamond every half hour you hold them.
The price
Carry ore or start a fight and anyone can attack you. Die then and you drop everything.
The Ziggurat, a stepped ruin in the red badlands of null sec.

1,750 blocks to the border

Lawless ring

You get
Diamonds, emeralds, four ruins that drip a diamond every ten minutes, and the world bosses.
The price
Open PvP. Death drops everything.

Build a base nobody can break into.

Claim the ground and feed it ore. While it is paid, nobody else breaks a block, opens a chest or touches your animals. Not while you are out mining. Not while you sleep.

8 coalA day, for one chunk in the safe ring. Copper counts too. One iron ingot counts as nine coal.
3 days freeYour first base starts paid for three days. After that you can pay up to 30 days ahead.
7 daysStop paying and the base opens to everyone. Seven days later the land is gone.

What it costs

  • Safe ring8 coal a day for each chunk. Out here you pay with what you can mine safely.
  • Risk ring16 a day for each chunk. Closer to the iron, and twice the price.
  • Bigger basesEvery extra chunk makes all of them 10% dearer. Four chunks in the safe ring: 42 coal a day, or 5 iron. Up to 25 chunks.
  • What countsCoal or copper 1. Redstone, lapis or quartz 2. Iron or gold 9. A diamond 72. Drop it into the Base Core in your base and close it.
  • Lawless ringNo bases. Out there nothing is yours.

One base in the safe ring and one in the risk ring. Share it with the players you trust.

The ore grows back.

Mine a vein and it returns, somewhere else in the same chunk. Nobody strips this map bare. The spot you found last week is worth another trip.

How long it takes

  • Coal and copper6 hours in the safe ring. A day further out.
  • Iron, gold, redstone, lapis3 days in the risk ring. 7 days in the lawless ring, where there is twice as much iron and gold.
  • Quartz14 days.
  • Diamonds and emeralds30 days, and only in the lawless ring. They are rare on purpose: a diamond here is worth the walk.

It never grows back under a base. Nobody gets a private mine behind locked doors.

Any hour

Take a ruin. Its chest never stops filling.

No ruin is ever closed, and none is ever safe. Walk in, clear the circle around the chest and hold it: 5 minutes in the risk ring, 8 in the lawless ring. The ruin is yours, and so is everything the last owners left in the chest. Die in the circle and you drop everything. New here? Ruins open to you after two hours played.

Type /landmarks in game. The fullest chest is the one to hit.

A risk ring chest drips, every hour you hold it

  • 60 iron
  • 30 gold
  • 40 redstone
  • 20 lapis
  • 2 diamonds

A lawless ring chest drips, every hour you hold it

  • 120 iron
  • 60 gold
  • 80 redstone
  • 40 lapis
  • 40 quartz
  • 6 diamonds
  • 6 emeralds

One chest for your whole faction, and it holds six hours. Empty it, or whoever takes the ruin empties it for you.

Eight ruins. Take one.

Four in the risk ring, four in the lawless ring. Your group holds one in each ring, until someone takes it from you.

World bosses

Nobody knows when the next one rises. When it does, the whole server hears it, and everyone who wants the prize starts running.

AloneEvery boss can be fought solo. It grows with every fighter who joins, so one player can bring it down and twenty have a real fight.
3%Deal 3% of the damage and be alive in the arena when it falls. Walk out or die and you get nothing.
30 minNobody kills it in 30 minutes and it is gone. Nobody gets anything.

What a kill pays

  • Diamonds, for certainEvery fighter who earns a prize walks away with a stack in hand.
  • What you cannot mineTotems of undying, netherite ingots, shulker shells, enchanted golden apples.
  • The top threeDraw a second time, from a richer list.
  • Top damageOne chance in two at the rarest prize the boss has. An Elytra is one of them.

Then you carry it all home through the lawless ring, where anyone can take it.

Three steps and you are in the Sanctuary.

  1. 1

    Open Minecraft Java 26.3

    Nothing else to install.

  2. 2

    Add the server

  3. 3

    Walk out

    Copper is under your feet. Iron is 750 blocks away. Diamonds are 1,750.

In closed testing. The whitelist is friends only for now. Opening soon.

What we will never sell you

Power. No pay-to-win, no lootboxes, nothing in a shop that wins a fight. You mine it or you take it.